Mariner-software Montage for Mac Manual de usuario Pagina 34

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Using Keywords
2 3
Create keywords that are specific to the
current script. Here’s how to create a
keyword and assign it to an object in the
current script:
1 Select a scene, character, location, task, or
other object.
2 From the toolbar click the Add Keyword
button.
A new keyword appears in the keywords
section below.
2 Type a name for the keyword and click
elsewhere when you are finished.
The Keyword is created and assigned to the
selected object.
Note: Keywords assigned in the aforementioned
way are local to the script and not available to
other scripts. To create global keywords which are
accessible from any script, please see Using
Keywords earlier in this chapter. .
Chapter 3: Working with Scripts
Using Keywords
2 3
Create keywords that are specific to the
current script. Here’s how to create a
keyword and assign it to an object in the
current script:
1 Select a scene, character, location, task, or
other object.
2 From the toolbar click the Add Keyword
button.
A new keyword appears in the keywords
section below.
2 Type a name for the keyword and click
elsewhere when you are finished.
The Keyword is created and assigned to the
selected object.
Note: Keywords assigned in the aforementioned
way are local to the script and not available to
other scripts. To create global keywords which are
accessible from any script, please see Using
Keywords earlier in this chapter. .
Chapter 3: Working with Scripts
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